Gamification is the act of turning something into a game. A game has points, interactions, rewards, and way to “win” the experience. Almost anything can be gamified to make it more fun and interactive for those involved. You can gamify your loyalty program, gamify a survey, or even gamify a loading screen. Google gamified its own “internet outage” screen on Chrome – just hit the space-bar when you see the dinosaur.
Gamification makes something normal or even boring into something fun and memorable. Customers often remember when a typically tedious task is made into a game. They are motivated by earning points and they enjoy turning everyday tasks into an opportunity for scores and wins. Many people like playing together in a social way but even a tiny interactive widget can make an experience more fun.
Loyalty programs are the most popular way to gamify. If your company currently has a loyalty program or is preparing to release one, consider the opportunities for gamification. Your loyalty program already has all the essential elements: points, rewards, and ongoing engagement. Now all you need are the elements that make it fun.
Give your customers small interactions to earn points. Add mini-games that allow them to click for rewards – or deals that allow them to strategise getting more points based on how they shop. Add visual elements that provide an emotional reward for “winning behaviours” and progress bars to encourage customers to reach their reward levels.
This will not only make your loyalty program more enjoyable to interact with, it will increase customer engagement and even the rate of purchase as customers reach for their goals and rewards.
What other ways can you gamify the customer experience to increase enjoyment, memorability, and revenue? Consider making other customer interactions into game experiences. For example, offer customer surveys in the form of a game. Ask one question a day and give points for answering. Or provide fun graphics for every question answered in a survey sequence. Entertainment is its own inherent value, which means making a survey, form, or assessment quiz fun actually adds value for the customer.
Duo Lingo is a great example of gamifying everything customers do on the site. Every interaction earns points, which unlocks more lessons to play with. In fact, gamification turns Duo Lingo into a playground of language learning instead of a chore.
You can even gamify your digital marketing. Banner ads don’t have to be irritating or inert. They can be alluring and fun instead. Clickable banner ads with small gamified content are more likely to earn attention than both types of typical banner add – invisible or flashy. Instead offer an